A
ttribute area
: Including 8 <Attributes> buttons and 3 <Attribute
Banks> buttons. Each < Attributes> button carries two attributes,
respectively controlled by <Wheel A> and <Wheel B>. When
<Attribute/Level> button is switched at <Attribute> side, the faders in
the fixture area can be used to control the corresponding attributes.
The
Attribute buttons
are used to select which attributes of a
fixture (e.g. colour, gobo, pan, focus) are going to be controlled
using the Control wheels. The buttons have lights on to show you
which attributes are active. The bottom (red) button allows you to
reduce the intensity of a fixture if it loses position during a show.